In a world with too many choices and too little time to explore, play is an excellent strategy.
Girls Like Us 5: objects, roles, bodies, settings – anything can be transformed in play. Playing across time, space, architecture, beds, houses, lives, papers. Suddenly a chair is a plane is a stroy is an animal is an avatar is a new reality. Making up worlds, filming them. Surfing warm and cold waves. Playing with identities. Playing en masse. Playing to be free.